Search found 688 matches

by hlide
Sun Jun 09, 2024 4:34 pm
Forum: Buy/sell
Topic: SOLD: rubber belts for QuickDisk MZ-1F11
Replies: 4
Views: 634

Re: FS: rubber belts for QuickDisk MZ-1F11

I'm interested but wish to know the price. I have at least three QD drives.
by hlide
Thu May 16, 2024 1:50 pm
Forum: Demoscene
Topic: MZ-700 demos
Replies: 91
Views: 122442

Re: MZ-700 demos

Great! Looking forward to reading your source. ;)
by hlide
Thu Apr 11, 2024 7:44 pm
Forum: Games
Topic: A zaxxon clone on the mz700 or mz800?
Replies: 9
Views: 2474

Re: A zaxxon clone on the mz700 or mz800?

Oh! I remember too now.
by hlide
Mon Apr 08, 2024 8:37 pm
Forum: Games
Topic: A zaxxon clone on the mz700 or mz800?
Replies: 9
Views: 2474

Re: A zaxxon clone on the mz700 or mz800?

That is! Do you know where we can find the binary? Its design has a tron-like feeling.
by hlide
Mon Apr 01, 2024 3:42 pm
Forum: Games
Topic: A zaxxon clone on the mz700 or mz800?
Replies: 9
Views: 2474

Re: A zaxxon clone on the mz700 or mz800?

I kinda remember to have seen one I thought it was for MZ-80 K. But I fail to retrieve it on Internet and Ex-Twitter.
by hlide
Fri Mar 29, 2024 8:49 pm
Forum: Games
Topic: A zaxxon clone on the mz700 or mz800?
Replies: 9
Views: 2474

Re: A zaxxon clone on the mz700 or mz800?

Not a Zaxxon clone on the MZ-800 (running in MZ-700 mode): https://www.youtube.com/watch?v=VMOfOrXNVMs
by hlide
Fri Nov 24, 2023 5:25 pm
Forum: Emulation
Topic: New Z80 MZ-700 emulator implemented in Rust and Slint
Replies: 19
Views: 11095

Re: New Z80 MZ-700 emulator implemented in Rust and Slint

Indeed, /WAIT = 0 due to BLNK = 0 is applied only when the CPU address is in range $D000-$DFFF (and no DRAM mapped).
by hlide
Wed Nov 22, 2023 8:37 pm
Forum: Emulation
Topic: New Z80 MZ-700 emulator implemented in Rust and Slint
Replies: 19
Views: 11095

Re: New Z80 MZ-700 emulator implemented in Rust and Slint

EmuZ-700 uses /BUSREQ trick to pause Z80 while the BLNK is 0 (it uses CPU cycles to count any kinda of cycles - timers for every chips). But the real emulation is to observe /WAIT = 0, that is, /WAIT = BLNK. Where BLNK is set 1 at the beginning of a line during 82 cycles (PAL, 62 cycles for NTSC), t...
by hlide
Mon Nov 20, 2023 8:42 pm
Forum: Emulation
Topic: New Z80 MZ-700 emulator implemented in Rust and Slint
Replies: 19
Views: 11095

Re: New Z80 MZ-700 emulator implemented in Rust and Slint

I put those MZF files in an archive:
test.zip
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