Search found 145 matches
- Wed Apr 15, 2020 11:58 am
- Forum: Other
- Topic: 700/800 - are custom taperoutines common?
- Replies: 17
- Views: 6752
700/800 - are custom taperoutines common?
As the title says - are custom tape routines common on 700/800 software, or does most software just use the monitor taperoutines?
- Tue Dec 03, 2019 8:18 pm
- Forum: Games
- Topic: Is it real game ?
- Replies: 4
- Views: 3154
Re: Is it real game ?
Looks like a game running on modern hardware, but with 700-inspired sound and graphics.
- Sun Nov 24, 2019 5:16 pm
- Forum: Games
- Topic: Sharptris - new game for MZ700
- Replies: 5
- Views: 3812
Re: Sharptris - new game for MZ700
I consider selling some copies on tape to finance this year's domain and server rent for sharpmz.org. Is there any interest in such a thing?
- Sat Nov 23, 2019 6:16 pm
- Forum: Hardware
- Topic: MZ 700 - rear view
- Replies: 14
- Views: 7722
Re: MZ 700 - rear view
The use of female or male connectors was up to the implementation in those days. The only computer I know that use a male DB25 printer port and female DB25 serial port is the Amiga 1000, and even back in 1985 it was criticized for not having standard ports. So if you see a female DB25 on the back o...
- Sat Nov 23, 2019 6:02 pm
- Forum: Games
- Topic: Sharptris - new game for MZ700
- Replies: 5
- Views: 3812
Sharptris - new game for MZ700
Sharptris is an implementation of Tetris for the MZ700. It has one- and twoplayer modes and is mostly based on the original game, but also has a couple of (optional) features from more recent Tetris versions. The game is coded in C using z88dk. Graphics and code by me, graphics editor and sound by g...
- Thu Nov 07, 2019 8:48 pm
- Forum: Other
- Topic: MZ 700 - detect PAL/NTSC
- Replies: 18
- Views: 9571
Re: MZ 700 - detect PAL/NTSC
I guess you wrap it with DI : ... : EI to delete any interrupt? No, I did not. Tried this now but it did not make a difference. Emulator: I'm not expecting the emulator to run each instruction at an accurate 3.57 MHz frequency. An emulator tends to run a batch of instructions then pause to make the...
- Wed Nov 06, 2019 10:00 pm
- Forum: Other
- Topic: MZ 700 - detect PAL/NTSC
- Replies: 18
- Views: 9571
Re: MZ 700 - detect PAL/NTSC
Btw I "solved" this problem by not using this timer at all, I count how many times I can increment a variable between two VBL's. Not the most elegant solution but it's working.
- Wed Nov 06, 2019 9:32 pm
- Forum: Other
- Topic: MZ 700 - detect PAL/NTSC
- Replies: 18
- Views: 9571
Re: MZ 700 - detect PAL/NTSC
I'll try to remember that :) Did some more test and got things "working" on real hardware. "Working" as in "something happens". I don't understand the results. The crude test code looks like this: vbl(); *((unsigned char *)0xe007) = 0x74; *((unsigned char *)0xe005) = 0x...
- Tue Nov 05, 2019 1:18 pm
- Forum: Hardware
- Topic: Dumping character ROM
- Replies: 12
- Views: 7238
- Tue Nov 05, 2019 11:42 am
- Forum: Other
- Topic: MZ 700 - detect PAL/NTSC
- Replies: 18
- Views: 9571
Re: MZ 700 - detect PAL/NTSC
Only 0xffff.