Search found 681 matches

by hlide
Tue Nov 14, 2023 4:04 pm
Forum: Emulation
Topic: New Z80 MZ-700 emulator implemented in Rust and Slint
Replies: 19
Views: 6522

Re: New Z80 MZ-700 emulator implemented in Rust and Slint

const HBLK_HIGH_PERIOD: u64 = 36088; <--- Period in which unit?
by hlide
Thu Aug 17, 2023 9:02 am
Forum: Assembly
Topic: Assembling Z80 source using TASM or similar
Replies: 21
Views: 13186

Re: Assembling Z80 source using TASM or similar

I use z80asm from Youkan that I modified so it displays messages in English by default and not all messages had a translation so I added them. The HTML file is still in Japanese but using Google or DeepL translation should help here. I also use a simple .bat file to build. To build a .mzt file from ...
by hlide
Mon Aug 14, 2023 8:30 pm
Forum: Hardware
Topic: Sharp MZ 700 file loading
Replies: 4
Views: 1724

Re: Sharp MZ 700 file loading

Totally feasable, I did it: https://github.com/SHARPENTIERS/MZ-SD2CMT
by hlide
Sun Apr 23, 2023 3:21 pm
Forum: Games
Topic: Blizzard
Replies: 7
Views: 3281

Re: Blizzard

You should indicate "[MZ-80 A]" or "[MZ-700]" as a prefix to your game title so we know which machine they are for.
by hlide
Wed Oct 26, 2022 9:22 pm
Forum: BASIC
Topic: Hu-BASIC
Replies: 5
Views: 6129

Re: Hu-BASIC

by hlide
Fri Sep 23, 2022 1:47 pm
Forum: Hardware
Topic: Mz700 repair project
Replies: 53
Views: 56701

Re: Mz700 repair project

With a 3D resin printer, it could be finer?
by hlide
Tue Aug 23, 2022 9:00 pm
Forum: Hardware
Topic: MZ-700 correct filter capacitors for PSU
Replies: 14
Views: 6887

Re: MZ-700 correct filter capacitors for PSU

I think I was clear:
hlide wrote: Wed Jun 08, 2022 8:43 pm Either you replace them with more modern caps like the ones in timh's last picture or you just remove the depleted ones.
We had 220V and now we have 230-240V so most of those caps will blow quickly if you persist to use the paper ones anyway. If replacing, use 270V versions.
by hlide
Fri Jul 15, 2022 3:13 pm
Forum: Demoscene
Topic: Sharper by Genesis Project
Replies: 10
Views: 5344

Re: Sharper by Genesis Project

I'm indeed coding that star field as an exercise and yes there is no need to use stack for that : The critical section to be drawn is so short: ... EX DE,HL ; save the current VRAM position for the next iteration ; Start of the critical section of BLNK signal LD (HL),C ; clear the previous star char...
by hlide
Fri Jul 15, 2022 12:53 pm
Forum: Other
Topic: Display Codes
Replies: 4
Views: 3433

Re: Display Codes

Indeed. From Left/top to right/bottom: NEXT_BAR: SUB $40 ; A' = (A - $40) MOD 256 JR C,@f ; if A == $7x then A' = $3x and skip the next instruction else A' = $Fx and execute the next instruction ADD $84 ; A'' = $Fx + $84 = $7x' where x' = (x + 4) MOD 16; wrap from $7C/7D to $70/$71. @@: ... From Rig...
by hlide
Thu Jul 14, 2022 4:29 pm
Forum: Demoscene
Topic: Sharper by Genesis Project
Replies: 10
Views: 5344

Re: Sharper by Genesis Project

That's the simplest way to get those star dots though. Using other random characters would be over-complicated to deal with.