Search found 681 matches

by hlide
Sat Jul 07, 2018 10:36 am
Forum: Hardware
Topic: [MZ-SD2CMT] GitHub link
Replies: 55
Views: 63200

Re: [MZ-SD2CMT] GitHub link

Would not it be related to the arduino UNO? On MEGA2560 I do not have that kind of problem. FR: Je travaille en ce moment sur la piste en question. J'ai aussi commencé à réfléchir sur le pourquoi tu n'as peut-être pas le problème : tandis que je procède de la même manière que fait le monitor pour s...
by hlide
Fri Jul 06, 2018 8:16 pm
Forum: Hardware
Topic: [MZ-SD2CMT] GitHub link
Replies: 55
Views: 63200

Re: [MZ-SD2CMT] GitHub link

FR: non, je suis sur MEGA aussi. En fait, l'explication se trouve dans le fait que la librairie SdFat enclenche des interruptions probablement lié à un "look-ahead" qui viennent pertuber le temps passé entre la sortie de la boucle d'attente qui maintient le signal à 1 et la mise à 0 du sig...
by hlide
Fri Jul 06, 2018 3:10 pm
Forum: Hardware
Topic: Still faulty 80K
Replies: 27
Views: 30961

Re: Still faulty 80K

Looks as if your VRAM contains a repeated sequence of $3A $00 $3C $00 or $3A $00 $3C $FF or $3A $FF $3C $00 or $3A $FF $3C $FF. Those characters are valid in the display table. Was the burned MROM checked to run on a working MZ-80 K before you got it? Is there any indication the monitor is working? ...
by hlide
Tue Jul 03, 2018 9:53 am
Forum: Games
Topic: Making a basic text adventure.
Replies: 12
Views: 22178

Re: Making a basic text adventure.

Is the source accessible anywhere? I want to see if I can help you to build a text game engine with scripts you can write instead of using a BASIC. That way, you'll get a pure binary that you can load on any MZ-80 K compatible computer.
by hlide
Sun Jul 01, 2018 11:27 am
Forum: Hardware
Topic: [MZ-SD2CMT] GitHub link
Replies: 55
Views: 63200

Re: [MZ-SD2CMT] GitHub link

FR: Pour revenir au problème que j'ai. J'ai écris un programme que je charge d'abord dans la page vidéo non-affichée du MZ-700. Ce programme me permet de calculer le checksum du dernier programme chargé (et je l'ai par la suite modifié pour qu'il m'affiche des checksums partiels tous les 256 octets ...
by hlide
Tue Jun 26, 2018 4:46 pm
Forum: BASIC
Topic: BASIC Manual?
Replies: 2
Views: 7395

Re: BASIC Manual?

A lot of manuals here but not the one you're looking for: https://www.manualslib.com/brand/sharp/desktop.html
by hlide
Tue Jun 26, 2018 4:44 pm
Forum: BASIC
Topic: BASIC Manual?
Replies: 2
Views: 7395

Re: BASIC Manual?

Unfortunately in Japanese:

BASIC: https://archive.org/details/MZ80SERIESBASIC.

ASSEMBLER/TEXT EDITOR/RELOCATABLE LOADER/SYMBOLIC DEBUGGER: https://archive.org/details/MZ80SERIESSYSTEMPROGRAM. I have those tapes in a box.
by hlide
Sun Jun 24, 2018 4:07 pm
Forum: Hardware
Topic: Can my MZ700 go up in smoke twice?
Replies: 3
Views: 5021

Re: Can my MZ700 go up in Magic Smoke twice?

Open it and take shots and post them here if you cannot determine what the culprit is:

1) the motherboard.
2) the inners of PSU.
by hlide
Sun Jun 24, 2018 2:00 pm
Forum: Assembly
Topic: How to type in programs on SP-2005 program?
Replies: 1
Views: 6563

Re: How to type in programs on SP-2005 program?

I think I have the Language Machine manual somewhere but I cannot figure where. And it doesn't seem to be on the internet.
by hlide
Sat Jun 23, 2018 8:06 pm
Forum: Games
Topic: Making a basic text adventure.
Replies: 12
Views: 22178

Re: Making a basic text adventure.

In which programming langage is "Evil Star"?

"Evil Star"? I recall having read something about it as a text game on MZ. Something which contains some Star Wars similarities.