MZ-700 demos

Is there such a thing as an MZ demoscene?
MooZ
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Re: MZ-700 demos

Post by MooZ » Wed Aug 08, 2018 8:25 pm

Here's the source : https://github.com/BlockoS/up-kos
Well, comments are sparse (to say the least) :)

goev
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Re: MZ-700 demos

Post by goev » Wed Aug 29, 2018 6:36 am

Damn! That was a truly impressive demo, MooZ :D

MooZ
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Re: MZ-700 demos

Post by MooZ » Thu Mar 21, 2019 8:46 am


MooZ
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Re: MZ-700 demos

Post by MooZ » Fri Mar 22, 2019 7:49 am

This one was released this weekend. Unfortunately the music is not working on the "common source code project" mz700 emulator.
https://demozoo.org/productions/201129/

MooZ
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Re: MZ-700 demos

Post by MooZ » Tue Jul 02, 2019 6:37 pm

Here's a program that displays an image mixing standard sharp characters and "software bitmap mode".
https://demozoo.org/graphics/205574/

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mz-80a
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Re: MZ-700 demos

Post by mz-80a » Fri Jul 05, 2019 8:11 am

MooZ wrote:
Tue Jul 02, 2019 6:37 pm
Here's a program that displays an image mixing standard sharp characters and "software bitmap mode".
https://demozoo.org/graphics/205574/
Hey MooZ, that's pretty awesome, does it work on a real machine or just emulator?
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MooZ
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Re: MZ-700 demos

Post by MooZ » Fri Jul 05, 2019 4:15 pm

It works on both.

MooZ
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Re: MZ-700 demos

Post by MooZ » Tue Aug 06, 2019 3:01 pm

Here's another mixed gfx (Sharpscii/software bitmap) I did this week-end at the Datastorm demoparty.
https://demozoo.org/graphics/261417/

MooZ
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Re: MZ-700 demos

Post by MooZ » Sun Dec 22, 2019 6:00 pm


hlide
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Re: MZ-700 demos

Post by hlide » Sun May 17, 2020 2:31 pm

@MooZ, did you try to draw up to 14 characters instead of 12? PAL timings appear to give us up to 91 cycles to access the VRAM until negative BLNK blocks the CPU instead of 60 cycles with NTSC timings. Your sources show you're limited the drawing sequence under 61 cycles. Since your demos are using european font, they won't show anything good with a Japanese MZ-700 anyway.

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